

struct SPoint{
    var x:Int
    var y:Int
}

class RPoint{
    var x:Int
    var y:Int
    static var max=100
    
    init(x:Int,y:Int){
        self.x=x
        self.y=y
    }
}

var sp=SPoint(x:10,y:20)
var rp=RPoint(x:10,y:20)








struct SCircle{
    var center:RPoint
    var radius:Int
}

class RCircle{
    var center:RPoint
    var radius:Int
    
    init(center:RPoint, radius:Int){
        self.center=center
        self.radius=radius
    }
    
    static var min=RPoint(x:0,y:0)
}

var sc=SCircle(center:rp, radius:10)
var rc=RCircle(center:rp, radius:100)















